![]() ![]() Or simply misreading what your customers actually want: Blizzard with Diablo immortal.Īll these issues have brought the community to a breaking point, and now the most visible and biggest industry players are feeling the brunt of it. Other factors play into that as well, like over monetization of products which are often of very shallow quality. Take a look at recent EA, Ubisoft, Activision stock development and you will see exactly what I mean. Right now the industry as a whole is running into a wall it won't be breaking through, instead it's paying the price by losing customers en mass. ![]() Gaming has always been about freedom and creativity, just hinting at intent to censorship is enough to cause a, usually very loud, reaction. And in that context, this recent need to "enforce PCness", particularly in gaming culture, DID trigger a massive reactionary backlash that most of the industry and especially the mainstream seems still to be ignoring. Not all use of misogynistic language has misogynistic intent, particularly not when it's been an established part of the sub-culture. I don't think it's really a "card" he consciously plays, it's much more a reflection of the culture he lives in and caters to, as a gamer. liking or not liking a game based on misinformation surrounding it.I've had a few phases were I binged a couple of his videos over the years, as such it feels like I've actually seen him kinda grow up. There’s a difference between players liking or not liking a game based on its merits (which I can accept, not every game is for everybody) vs. I don’t like it if information is misleading. He was later asked why he chose to respond to such criticism and replied: “Thanks for asking. It’s currently almost $12 to just simply even try to upgrade one piece of gear as the ‘failure rate’ is 50/50.’ I think it’s pretty clear with the game out that this was not the case.” In context I was responding to a post that claimed ‘you can only upgrade your gear with $$$ once you reach the free quota of the day. In a new interview with Polygon, Blizzard co-founder and executive producer Allen Adham stresses to fans that Diablo Immortal is just a part of Blizzards future plans for Diablo, confirming that there are multiple unannounced Diablo projects in development. He also added: “The post you made come across and disingenuous (sic) and disappointing to people that have been fans of Blizzard for such a long time and it makes the matter a lotless important if you can’t ‘literally’ buy gear when you ‘basically’ can buy power anyway.”Ĭheng responded: “That’s totally fair criticism and I can see how it came across that way. Now, in various interviews, Blizzard is beginning to respond. ![]()
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